Helmut Lang does a lot of very military-influenced things. You have to find the designer that suits your body the best, and he works for me.
There is a well known saying among designers in the educational games business: 'If you want to take all of the fun out of it, get a bunch of educators involved.
I don't have designer clothes in my closet. I just wear them once and give them back.
I've always worked closely with the designers and whoever's making the costumes. Comfort is the last thing you want on your mind when you're competing. In an ideal situation, you'll have something where you'll put it on and you're fine and you don't have to worry about it at all.
I'd advise all aspiring game designers not to aim for money when developing a game, because unfortunately it is very rare for game designers to be able to earn a living by developing analog games.
Until 1986, developing games was a mere hobby for me. Back then, I didn't know that game designers existed, because the designers' names didn't appear on the boxes.
I am a lifelong career artist, which itself is a bit of a miracle. It's really challenging to be a career artist. I would say that the argument for grant funding is not only did my movie do some social good - hopefully it opened people's eyes - but you created a working artist. I'm hiring cinematographers, I'm hiring production designers, I'm hiring producers.
You can't really have like high end designers for everything.
Many designers are gay men making clothes for women. Sometimes I think fashion is more of a conversation between men than it is for women.
I think there's a really selfish part of me that wishes I had the tools that I had today in the context of a designer practicing in the middle part of the 20th century when creating a single expression of an idea was the norm.
I think I sort of have a love/hate relationship with a reputation I have for being the designer who works with grids.
I think if you took away all the designers and automated the process tomorrow, the end result would be really, really dissatisfying and disturbing to a lot of people. So, I think there's a lot of value that print designers have.
Designers from start to finish now in digital media have to think in a much more sort of thoughtful serious and humble way about how design audiences will receive their products.
Unsolicited redesigns are terrific and fun and useful, and I hope designers never stop doing them. But as they do so, I also hope they remember it helps no one - least of all the author of the redesign - to assume the worst about the original source and the people who work hard to maintain and improve it, even though those efforts may seem imperfect from the outside.
I was never a hugely successful theatre designer. I painted a lot of scenery and did the lighting, and my lighting business grew out of that.
You don't have to carry a designer bag that costs more than a car to look cool.
I don't gravitate toward any one designer because I think of fashion as the costume of the everyday woman.
From the Berlin tenement reform law of 1897 to H. P. Berlage's plan for Amsterdam South of 1917, designers and theorists in Germany and Holland moved toward the development of a perimeter residential block that would preserve the plastic continuity of the street while opening up the resultant courtyard for use as an enclosed semi-public space.
Unfortunately much of it is frittered away on fast cars, designer clothes and an attitude to pleasure reminiscent of the 18-30 holiday packages.
One thing that I think works in 'Casablanca' and which I've lectured a lot about - in terms of what I've been trying to achieve as a designer - is the film's creation of its own form of reality.
I'm a designer, which includes interiors, architecture, fashion, furniture, and lifestyle.
I collaborated with fellow cat lover and designer Geren Ford to create a sweater that we hope any cat parent would wear to show their kitty pride and that all animal lovers can wear in support of the ASPCA.
What I've learned from different designers is that it's key to be true to who you are and your vision. That's always been my line of thinking. Working through the whole design process, I don't want to create something I wouldn't be proud to wear.
There are three things you need to do as a CEO-founder," Rabois says: "Think strategically, drive design, and drive technology. Some people who are really good at one can build a pretty foundational company. Most people who are very successful are good at two. But Jack is the only person in the Valley I've met who's all three. He's a first-rate strategist, a first-rate designer, and a first-rate technologist.
As a designer it's not my job to make people like me - I just want them to like my clothes.
Development is only necessary to rectify the ignorance of designers
I know what the world exists for, but I know not how it came into existence. I see the design, but not the designer. I understand the question, but not the questioner.
Playwrights are the most gregarious writers - to get our work done, we need actors, directors, set designers.
I wear a lot of black, knitwear, skinny jeans and very high heels. My mum used to work for a fashion designer making knitwear, so she knits me lots of chunky scarves, hats and gloves, which I love.
I'm really into antiques. But really into it because of my father, who got me into them in the first place. He's an interior designer and he's really into going to antique shows and getting up really early on Sundays and driving out to these weird little towns north of Hamilton.
The challenge is for the graphic designer to turn data into information and information into messages of meaning.
As a young designer explained to me bluntly: "Everyone upstairs is dumb," referring to the floor above the engineering lair at the 156 University office where customer support, administrators and salespeople sat. My first impulse was to laugh at his ridiculous, blithe dismissiveness, until I realized that it wasn't very funny.
I'm not really a fashion designer. I just love clothes. I've never been to design school. I can't sketch. I can't cut patterns and things. I can shorten things. I can make a dress out of a scarf.
I like Rihanna's style a lot. I like how she pulls off this cool tomboy style. I get inspired by other models; I think their off-duty style is cool. I get inspired by new designers that I see on Instagram. It just depends. I get inspired by the '90s a lot, and I look back on old things.
I have always been a big supporter and fan of independent designers in general.
What is the worst is a fashion designer who talks all the time of his or her creativity, what they are, how they evolved. Just do it and shut up.
Fashion designers are dictators of taste.
When you hear designers complaining about the challenge of their profession, you have to say: don't get carried away-it's only dresses.
Tell me, why do former young designers who are now in their middle 40s have to redo the 1960s and 70s. Why they cannot invent fashion for today?
Designers must be both conscious and unconscious at the same time. Clear thinking at the wrong moment can stifle talent.